Our remote-first-team’s mission is to transform how diverse teams collaborate. Our vision entails how Voodle can bring the baseline level of human connection, alignment, empathy, and context that we enjoy in many of our social communications, to our projects with colleagues and teammates at work. Our first release of Voodle in summer of 2020 re imagines how teams can build and share knowledge and connection using short videos.
Forest is a serial entrepreneur with a 30 year passion for innovation in video platforms. Previously founder+CEO of hospitality marketing SaaS provider buuteeq (acquired by Booking Holdings) and visual effects software tools innovator Puffin Designs (acquired by Pinnacle Systems). He was a founding partner of China based UX design and development studio for OTT video applications Redsafi (acquired by Objectiva), and the founder CEO of Pixvana which spent 4 years developing a VR video platform before pivoting to create Voodle. He was previously the GM of business development in the Server and Tools division of Microsoft and director of product planning and marketing for .NET platforms and tools. As a founding team member of both the Silverlight and Macromedia Flash video teams he worked in the boiler room of early internet video infrastructure from 2003-2010 which powered the first wave of consumer video apps including Youtube and Netflix.
Chief of Marketing
Tamara specializes in shaping company and product positioning, messaging, customer strategy, and demand generation for innovative early+ growth stage tech companies. She has been a key team member with companies that have raised $150m in funding, and has led marketing organizations across fortune 500 and publicly traded midsize companies; industries have included digital advertising (aQuantive), CRM software (Pivotal), SaaS (K2, ShiftBoard), and search (Microsoft Bing).
Chief of Customers
Rachel has led customer and business management efforts within industries with high degrees of digital innovation and disruption. As an early team member at aQuantive (acquired by Microsoft) she partook in the birth of digital advertising and led major accounts including Weight Watchers, MillerCoors, and Levi’s. Rachel co-founded digital health platform, Health123 (acquired by Samepage) . Prior to Voodle, she led the commercial motion for professional services at VR platform Pixvana.
Chief of People and Finance
Lisa manages both our financial functions and guides the development and well-being of our most important asset – our people. She built her career in HR at J.P. Morgan and Home Depot, and joined Pixvana in the CFO+HR leadership role that more fully leverages her foundations in Economics from Duke and an MBA from @Kellogg.
Head of Engineering
Jessica previously wrote software to simulate spaceflight for NASA and spent 5+ years at the Department of Defense (security clearance required to know more about what her projects entailed). As one of the first employees at Pixvana, she drove the development of an innovative distributed video computation and delivery platform for 360 video content, and grew to team lead and then manager of our vetran organization.
Head of Product
Beverly leads product planning, product management, and product marketing. She is a former founder and designer at Resembl, an early visual search engine for retail goods, and a product owner at buuteeq and Booking.com where she built marketing automation systems for the hospitality sector. She has also worked at technology consulting firm Pace Harmon, and in venture and private equity at Horsley Bridge Partners, before joining and leading product planning and marketing for Pixvana’s Spin Studio product family.
While our 16 person product team worked together on our past project (formerly as Pixvana, a VR video production and publishing platform), we noticed that when communicating with friends and family we were increasingly using video and photography as the default medium to express ourselves. Yet at work, we were still rooted in text messaging and TL;DR emails. Our founding premise – that how we express ourselves at home will find its way into how we communicate at work, has driven our initial product ideas and development of Voodle.
We created our first version of Voodle using the extensive video infrastructure pipelines and know-how that we had built for VR. In January 2020 we started using Voodle internally to post voodles about our customers and prospects, about product progress and milestones, and about our team and our human experience as colleagues. We all universally had that “aha” moment, that we were on to something.
As our home city Seattle became one of the first US cities afflicted by the coronavirus, we and other local teams were among the first in our country to start working remotely as part of our social-distancing efforts. We quickly made the decision to transition to a remote-first company, moved out of our office space, and transformed how we work together by eagerly researching and learning from distributed team’s best practices. The “new normal” gave us added motivation to bring Voodle to the world as part of the now crucial “future of work” collaboration opportunities. We see a Voodle-sized gap between the synchronous video calls and asynchronous messaging platforms that dominate the remote worker’s life.
Learn more about our culture and working at Voodle here.
Our team has years of shared experience building video publishing systems, tested and hardened by the brutal dynamics of 8k+ resolution GPU cloud processing of VR video. After decades of being cinema snobs and advocates for landscape video, we have seen the light and are converts to vertical video!